G.I.Joe 

1985 Opened Doors to My Imagination I Hadn’t Known Were There

By Destro Designs – Viper Den Studios 1985 started having things outside of G.I. Joe influence my head canon. For instance, movies that hit VHS wound up on my TV, and despite being almost 6 years old, I was watching things like The Terminator, Indiana Jones, and Star Wars: The Empire Strikes Back. The Terminator scared the crap out of me, to be honest—but I loved it. That handgun with the laser dot… ugh, give me that, I used to say. But also, 55 episodes of G.I. Joe were released…

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The POP-EXPOSE 

Barrel-Jumping Beginnings: How Donkey Kong Climbed to the Top of Pop Culture

In the early 1980s, the video game industry was still finding its footing, experimenting with new ideas and characters that could capture the imagination of a rapidly growing audience. Enter Donkey Kong, a game that didn’t just succeed—it redefined what video games could be. Released in 1981 by Nintendo, Donkey Kong introduced players to a simple yet addictive concept: a determined hero climbing platforms, dodging obstacles, and rescuing a damsel in distress from a giant ape. But behind that straightforward premise lies one of the most fascinating origin stories in…

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The POP-EXPOSE 

The Story Behind Hungry Hungry Hippos: From Toy Concept to 1980s Icon

Few tabletop games capture the chaotic joy of childhood quite like Hungry Hungry Hippos. First released in 1978 by the Milton Bradley Company (later part of Hasbro), the game quickly became a household staple and a defining symbol of 1980s playtime. But its story begins more than a decade earlier with a creative spark from toy inventor Fred Kroll. Back in 1967, Kroll conceived the idea for a fast-paced, mechanical game centered around competition and motion. His concept would take years to refine, as toy designers worked to transform the…

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The POP-EXPOSE 

M.A.S.K. A Tale of Two Trakkers

Story By: R.A. Rayne Before I get into this, let me state that this is my opinion and does not reflect on anyone associated with Serpentor’s Lair, Hasbro, IDW, or Skybound, nor does this article reflect my feelings about the quality of the IDW Revolution comic book, Skybound, or the Energon Verse. I am a comic book fan and have enjoyed most of what I have read from IDW and Skybound. I am not upset with Hasbro, IDW, or Skybound for the change, per se. I 100% believe in equality…

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G.I.Joe 

Snake Eyes: How Silence Makes Him the GOAT in a Unique Way

Story By By Destro Designs – Viper Den Studios One of the reasons Snake Eyes is the GOAT that many don’t realize is the magic behind his silence. I’ve often said that when naming favorite Marvel and DC comic characters, Snake Eyes should be in that conversation. He transcends the G.I. Joe brand and stands among notable pop culture icons. Hell, my mom knows who Snake Eyes is—and she’s a hairdresser born in the ’60s. First, Larry Hama should be recognized as the GOAT comic writer for creating a character…

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The POP-EXPOSE 

Bouncing Through History: Why Gummi Bears Still Rule the 80s Cartoon Kingdom

When Adventures of the Gummi Bears premiered in 1985, it wasn’t just another Saturday morning cartoon—it was the launchpad for Disney’s entire television animation empire. Running until 1991 with 65 episodes (95 segments), the show proved that Disney magic could thrive outside movie theaters and into living rooms. The idea for the show came straight from the top—literally. Disney CEO Michael Eisner reportedly conceived the series after noticing his son’s love for gummy bear candy. At first, the creative team wasn’t exactly sold. Writer and co-creator Jymn Magon even admitted…

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IACON CITY - The Transformers Forum 

The Transformers: About That Volcano…

Story by @GIJoeRepairShop I wasn’t going to write this article. I thought that maybe I was the only one who hadn’t really understood how the Autobot’s ship, The Ark, had lain undetected on Earth for over four million years with no one ever seeing it until 1984. From circa 3,998,016 BC to 1984 AD, why had no one ever noticed this huge ship embedded in and sticking out of a Mount St. Hilary? Some quick googling provided the answer. But, it also showed that a lot of folks were under…

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The POP-EXPOSE 

Putt-Putt Pandemonium: When America Lost Its Mind Over Mini Golf

The phenomenon traces back to Don Clayton, who founded Putt-Putt Golf Courses of America in 1954 in Fayetteville, North Carolina. Clayton wasn’t impressed with the goofy windmills and gimmicks of early mini-golf. He wanted something different—a skill-based game. So he built: It was mini-golf… but treated like a serious sport. By the time the 1980s rolled around, Putt-Putt had evolved from simple courses into full-blown entertainment hubs. What fueled the explosion: By the ‘80s and early ‘90s, Putt-Putt wasn’t just golf—it was: Birthday parties, first dates, Little League hangouts, and…

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The POP-EXPOSE 

Daisy Dukes & Hidden Depths: The Untold Story of Catherine Bach

Before Fame: A Star in the MakingBefore she became a pop culture icon, Catherine Bach was far from an overnight success. Born Catherine Bachman in Warren, Ohio, and raised partly in California, she came from a creatively rich background—her mother was of Mexican descent, and her great-grandfather reportedly had ties to the famed composer Johann Sebastian Bach. That artistic lineage subtly shaped her early ambitions. Bach studied drama at UCLA but left before graduating to pursue acting opportunities—an early gamble that paid off. In the mid-1970s, she landed small roles,…

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G.I. Joe Classified G.I.Joe 

My Out-of-Body Experience Getting a H.I.S.S. HasLab

By Destro Designs and Viper Den Studios There are a lot of people who dislike HasLab’s for a few reasons that I actually understand: the price point, the upfront cash, the year-long wait, and the exclusive, snooty feeling of elitism. I get it. Truly, I do. But… they’re so motherf***ing awesome. Just totally awesome. When I started collecting Classifieds in 2024, it was only the H.I.S.S. and Dragonfly. No-brainer which one I wanted. It was running around $500–$600 on Etsy, and I thought, “Eh, I’ll just get some Gridiron stuff.”…

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The POP-EXPOSE 

Pack It Up & Roll Out: The Hot Wheels Garage That Traveled With You

In the late 1970s, Hot Wheels was firing on all cylinders. What started in 1968 as a die-cast car revolution had quickly grown into a full-blown ecosystem of tracks, stunts, and playsets. Among the most memorable innovations was the Sto & Go Service Center, a fold-up garage that perfectly captured the imagination—and practicality—of kids everywhere. Released around 1979, the Sto & Go wasn’t just another accessory—it was a clever response to a real kid problem: how do you take your Hot Wheels collection everywhere? The answer came in the form…

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